Killing demons is her business, and business is good. The joy of playing
a Demon Hunter is the joy of a job well done. She approaches slaying monsters
with a single mindedness and focus that flirts with monomania. The character is completely two dimensional, but it lines up so well with my own desires that it is totally perfect. We both want the same thing from Diablo III, to kill
everything. Forget character development, forget plot twists, just point me in
the direction of something that I can shoot in the face.
Not only does she murder with
cold blooded efficiency, but she also does it with style. Dual-wielding crossbows
is just ludicrously spectacular. Logically it makes about as much sense a dual-wieldingshields, but who cares about logic. She rarely even alternates firing them,
she just fires both at the same time. It follows the reasoning that if one of
something is good, then two will be great, and I love it. The Demon Hunter is
also a snappy dresser. Hoods are sweet, but when you have sinister glowing eye
to go with them, they’re magnificent (I’m actually kind of surprised that there
isn’t a skill to shoot laser beams of pure fury out of her eyes). What would a
hood be without the cloak to go with it? A hooded cloak is the peak of medieval
style. It’s like being a really angry Robin Hood, but instead of giving money
to the poor I use it to buy stash space.
These boots are made for killing, but not really walking |
Sadly, the looks can’t kill, so
it is a good thing that she has skills to pay the bills. I like to play my
Demon Hunter using the following abilities. Bola Shot with a Volatile Explosives rune
is my favorite signature skill (when it comes to explosions, bigger is always
better). Area of Effect (AOE) damage over 14 yards is nice and the explosion
delay is fun. I can stack some bolas on a demon and then cold bloodedly turn my
back as they struggle with the death clock wrapped around their neck. Bolas
also bring back fond memories of an old Jurassic Park game, which is
nice. For my main AOE damage I use Multi-Shot, because it is basically just a
60°
wedge of death. I used to think that the Diablo II Multi-shot was a lot of
arrows, but wow, in Diablo III it’s like she made and entire tree into arrows
and then fired them all at the same instant. Single target damage is all about
Impale. Nothing beats finishing someone off with a throwing knife, and on
larger enemies I get to reenact a favorite scene from Problem Sleuth. I
even have the “Sleuth Roll” covered with my Vault skill. Vault is not just a handy escape skill, but also helps me move
around faster than running (which is sometimes a problem when I show up to
fights with no discipline). Caltrops are just so practical and useful for
slowing and snaring enemies that I can’t even think of anything absurd to say
about them. Having all the skill I need to slay any ravening horde of slavering
beasts, for my last skill I decided to go from something a little calmer,
friendly even. I got myself a companion, because under all that anger, deep
down she is an animal lover (but only when they are spiders, ravens, and the
like, because she has a reputation to consider). I prefer to roll with the ferrets, because gold is good, and they are just chock-full of charisma (I call
them Codo or Podo).
The Team |
I’m not ashamed to say that I
love my Demon Hunter. She gives me everything I want and nothing I don’t, by
fully embracing my Diablo philosophy. You just smash everything, collect the
loot, and then move on to the next bloodbath as quickly as possible. Who cares
about dialog, quests, and story? It is all just a job to her. Just tell me who
to kill and where I can find them. Don’t worry about payment, I do this because
I enjoy it. Like I said before, killing demons is her business, and business is
good.